The guild now has consumables as well as augment kits available for purchase by guildies for FM and FM2 guilded toons. (Please do not abuse this perk by using them for your characters not in guild)
Prices are as follows:
MK-8 augment kits-25k each
Avanced anodyne medpacks and adrenals-4k each
Advanced anodyne 8 hour purple stims-5k each
These prices are well below the cost of crafting them so again these are for FM toons only
Our Alliance Guilds:
The Covenant (Republic)
Shadow Academy (Empire)
Black Widow Company (Empire)
Souls of Fate (Republic)
Congratulations to the entire guild on winning the Yavin title. The group effort was astounding.
Each and every one of you should be immensely proud of what we accomplished together.
New Raid Groups:
Saturday Evening at 8PM and Sunday Morning at 9AM for the early birds. Sign up on the calendar.
GUILD CHAT CHANNEL RULE CHANGE:Our custom guild chat channel is for the exclusive use of guild toons in one of the Force Majeure guilds. It is not to be used for toons not in guild. If you remove a toon from guild, you must also /cleave guild chat. If you have toons in other guilds it is not appropriate to add those toons to our chat. It is also inappropriate to ever give chat channel information to anyone not in the guild.
Failure to follow these rules or failing to remove a non-guilded toon from chat upon the request of an officer of the guild may result in removal of all of your toons from the guild.
We will be removing non-conquesting alts from FM and putting them in FM II in order to make room for new 60's. If you wake up one morning and your toon is unguilded, please ask for an invite to FM II.
When you bring a token level 60 toon into the guild you will receive a complimentary set of augment kits and experience boost to help you level that character. After you receive your free level 60 toon and move it into one of our guilds, please contact an officer and we will give you your free kits.
We will make additional augment kits available for your other guilded toons for 25k each as we always have.
Force Majeure..... is an unstoppable force of God or nature. Think tsunami, earthquake, tornado, flood, or when your significant other is angry.
Inglorious B'astards... well now, that is self explanatory.
Co-GMs of FM and IB~
Bay, Zefrum, Katsus
The following links have been provided in order to answer any questions you may have regarding the guild and its requirements, gearing and class specs, and what you need to do in order to raid with Force Majeure. Please read them. A lot of work went into creating them.
If you want to raid with us please ask for a gear check and start augmenting your gear.
There is no gear requirement for SM ops. You will be bolstered. Minimum gear requirement for HM DF/DP is 220+ with 6 set pieces, all 14 augments.
These are general parameters subject to a raider's experience and the decision of the raid leader. Gear requirements for individual ops are listed in the description on the sign up page.
If you show up for an Op and are not geared properly you will be removed from the group unless you have permission from an officer or the raid leader to attend.
Raid slots will be given away after 7:45 PM Eastern if you are not online and ready for invites, unless you text Bay that you are on your way. We will not keep everyone else standing around and waiting. 516-509-2015